How to Play AIMBALL
AIMBALL is 3D basketball distilled to a single finger. Swipe up to shoot: the longer your swipe, the more power behind the ball, and tilting the swipe left or right steers your aim. You get 60 seconds on the clock. Regular baskets are worth 2 points, shots from behind the arc earn 3, and special far spots appear now and then worth a juicy 6.
The scoring has two great hooks. Sink three shots in a row and you go ON FIRE — every basket counts double until you miss, which turns hot streaks into score explosions. And when the clock hits zero, the game grants one final shot from half court worth 12 points, a genuine buzzer-beater that can rescue (or crown) your whole run.
Tips for a Monster Score
- Calibrate before you chase. Spend your first three shots finding the exact swipe length that swishes from the standard spot. Consistency from one position is the foundation everything else builds on.
- Protect the fire. Once you’re ON FIRE, every make is double — so take the shots you know, not the flashy 6-pointers. A missed hero shot costs you the streak plus all the doubled points you’d have earned.
- Take the 6-spots early, not late. Far spots are worth the risk when you have no streak to lose. On a cold start, a 6-pointer is pure upside.
- Practice the half-court arc. That final 12-point shot needs noticeably more power than anything else in the game. Learn its swipe length so the buzzer-beater is a plan, not a prayer.
Frequently Asked Questions
Is AIMBALL free to play?
Yes — free in your browser, and the one-finger controls are made for phones.
How does ON FIRE work?
Score three baskets in a row and every basket counts double until your next miss.
What’s the final shot?
When time expires you get one last attempt from half court worth 12 points — the biggest single swing in the game.